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	<title>Genshin Impact: Thoma Best Builds Weapons Teams - Versionsgeschichte</title>
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		<title>Susana36F2987 am 5. Juli 2026 um 12:34 Uhr</title>
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		<updated>2026-07-05T12:34:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 5. Juli 2026, 14:34 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Engulfing Lightning &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strong &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece Emblem of Severed Fate build Thoma &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will help &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Energy Recharge&lt;/del&gt;. At level 90, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Base ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;608 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and it has &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Recharge Sub-stat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;%. The passive will increase ATK by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28&lt;/del&gt;% of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their Energy Recharge over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base 100&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This bonus can reach a maximum &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80%. It will &lt;/del&gt;also increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Recharge by 30% after using an &lt;/del&gt;Elemental &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Burst. Engulfing Lightning is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;signature weapon of Raiden Shogun and is available on weapon banners run beside &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Recharge will be an important stat &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build on &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make Beidou&#039;s Elemental Burst readily available. Depending on what &lt;/del&gt;weapon you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose for her&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though, we suggest going with &lt;/del&gt;ATK &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for Sands of Eon instead if you already have high &lt;/del&gt;Energy Recharge. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CRIT Stats &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be important for Beidou&#039;s &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and HP can be used to build up her shielding capabilities from her Elemental Sk&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A 2-Set of Viridescent Venerer &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Jean an Anemo DMG Bonus &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 percent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Set &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swirl &lt;/del&gt;DMG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 60 percent. It will also decrease &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental RES to the element infused in the Swirl by 40 percent for 10 seconds. This artifact set is the most ideal for Jean as it &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase the damage from &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swirl Reactions, which in turn will support the rest of the team greatly&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also add on the bonus of depleting the opponent&#039;s Elemental Resistance &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase the team&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even further. When picking out the main stats and substats for each piece, here&#039;s what you should cho&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As an Anemo Support, Jean can easily fit into quite &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few different teams, especially ones &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consist of Electro, Pyro, Hydro, or Cryo. These are the elements that can be buffed &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her Swirl Reactions&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With this in mind, here are some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best teams for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a 5-Star Anemo character , Jean can easily fit into the shoes of a Support team member. She can buff everyone&lt;/del&gt;&#039;s damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through Swirl Reactions&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide healing &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep &lt;/del&gt;the team &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alive on the fi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Freedom&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sworn will give Kazuha a base increase &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;43 to his Elemental Mastery&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill will increase DMG by 10 percent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Kazuha triggers &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Reaction, he &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain a Sigil &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebellion &lt;/del&gt;(once every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.5 seconds). This triggers even if Kazuha is not on the field. Once he reaches 2 Sigils, they will be consumed which grants all nearby party members 20 percent ATK and 16 percent Normal, Charged, and Plunging Attack DMG for 12 seconds. Once triggered, you gain no Sigils for 20 seconds. In the Support role, the Freedom-Sworn should be your top choice as it will give your team a powerful b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If Xiangling &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unavailable&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thoma can be played &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Sub-DPS to vape &lt;/del&gt;teams &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using Emblem of Severed Fate&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece bonus increases Energy Recharge by 20%&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the set shines at its 4-Piece bonus&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increases the wearer&#039;s Elemental Burst DMG by 25% of their Energy Recharge &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reaching a maximum of 75% bonus DMG. Thoma is a very Energy-hungry unit, so this set is really useful to have for Energy &lt;/del&gt;while also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increasing the DPS from his Elemental Bu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xiphos&#039; Moonlight will give Kazuha a base increase of 36 &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Elemental Mastery&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its Bonus Skill will allow an effect &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger every 10 seconds: Kazuha will gain 0.036 percent Energy Recharge for each point &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elemental Mastery he possesses for 12 seconds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with nearby party members gaining 30 percent of this buff for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same duration&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even when Kazuha is not currently &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field. Xiphos&#039; Moonlight is sure &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep everyone charged &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ready to go with its buff to Energy Recharge&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Its a great way to give Kazuha&#039;s team members a little bit of energy while also increasing his Elemental Dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The combat is bold and dynamic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much like Genshin Impact&#039;s&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The use of different weapon archetypes as well as elemental effects are also similar&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Few Nintendo Switch players have missed out on Breath &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wild, but fans &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anime action RPG who haven&#039;t taken &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plunge yet absolutely sho&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Next, you&lt;/del&gt;&#039;ll &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;head through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small gap in the wall. In here&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be an entrance on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left you&#039;ll want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pass through&lt;/del&gt;. Approach the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Day-Night Switch Mechanism to change it to Evernight&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then jump through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opening in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Follow the path up the stairs until you reach the top, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then turn left where you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll find &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;afterim&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gilded Dreams &lt;/del&gt;works &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well on Thoma in Burgeon teams&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and being coupled with Deepwood Memories gives its domain &lt;/del&gt;good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;farming value&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece of &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set gives the equipped character +80 Elemental Mastery&lt;/del&gt;, and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece will give an additional 14% ATK for every character &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same Elemental type in the party&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving a 50 Elemental increase for every character &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a different Elemental type in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also the option [https://Shapedinmexico.com/ navigate to this website] receive Flower Fairies through &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gacha system. Fairies have different skill sets to decide from&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imperative to choose and strengthen them wisely&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairies are like most pet systems &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar games &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a concept still absent from Genshin&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is also how players &lt;/del&gt;increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CP&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much like Ni No Kuni : Cross Worlds&#039; own system. The title only suffers as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result of its simple quest system and very grind-heavy progress&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Next, you&#039;ll want to head through the small gap in the wall. In here, there &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an entrance &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the left you&#039;ll want to pass through. Approach the Day&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Night Switch Mechanism to change it to Evernight, and then jump through the opening in the ground. Follow the path up the stairs until you reach the top, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then turn left where you&#039;ll find an afterim&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wolf&#039;s Gravestone : This weapon is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somewhat easy to get 5-star Claymore that is very strong on Chongyun &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its huge ATK bonuses&lt;/ins&gt;. At level 90, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wolf&#039;s Gravestone has a &lt;/ins&gt;Base ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;608 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK Substat &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;49&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;% . The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon has a &lt;/ins&gt;passive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that provides an additional unconditional 20% ATK bonus, and when hitting an opponent with less than 30% of their max HP, it &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all party members&#039; &lt;/ins&gt;ATK by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 12 seco&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gilded Dreams works well on Thoma in Burgeon teams, and being coupled with Deepwood Memories gives its domain good farming value. The 2-Piece &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this set gives the equipped character +80 Elemental Mastery, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-piece will give an additional 14&lt;/ins&gt;% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK for every character &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same Elemental type in the party, while &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving a 50 Elemental &lt;/ins&gt;increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for every character of a different &lt;/ins&gt;Elemental &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;type in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&#039;re unable &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain The Widsith, Hakushin Ring is a solid free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play &lt;/ins&gt;weapon you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can give to Yae Miko&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easily obtained through crafting once you obtain the schematic in Inazuma . Hakushin Ring at level 90 provides a 565 base &lt;/ins&gt;ATK &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and 30.6% &lt;/ins&gt;Energy Recharge . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The weapons Passive &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer a 10% elemental &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus to all party members of the same element that Yae Miko reacts with (For example, if Yae triggers electro-charged&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all hydro characters will gain the bu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is generally the safest build for Yae Miko that &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work well in almost all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piece Thundering Fury &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a 15% Electro &lt;/ins&gt;DMG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonus, while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2-Piece ATK set (such as Gladiators Finale or Shimenewa&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reminiscence ) &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an 18% ATK Bonus &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This build &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize Yae&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raw &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from all aspects of her &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more situational build &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may work &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain characters if needed&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tenacity &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Millelith&#039;s passive&#039;s won&#039;t contribute to Fischl&lt;/ins&gt;&#039;s damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the 4-piece passive that provides a 20% ATK increase &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30% increase &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield strength for all party members when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wearer&#039;s elemental skill hits an opponent allows Fischl to provide her &lt;/ins&gt;team &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with an almost permanent b&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyward Atlas provides an enormous amount of ATK at level 90 with 674 base ATK and a sub&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stat &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;33&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 ATK% &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skyward Atlas&#039; passive gives Yae a 12% elemental damage bonus, and during normal attacks, it has a 50% chance to fire &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy-seeking projectile that &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal 160% &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her ATK as damage &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can only occur &lt;/ins&gt;once every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 secon&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyperbloom &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a strong reaction that Yae Miko plays very well in&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as aggravate/spread &lt;/ins&gt;teams. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kokomi and Nahida provide Dendro and Hydro to activate Bloom&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae Miko and Shinobu can then hit with Electro to trigger Hyperbloom&lt;/ins&gt;, while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yae &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deals an impressive amount of damage by Aggravating with Nah&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then, use the Teleport Waypoint again &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach the top platform where you started&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Head &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the middle &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the room&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where you&#039;ll notice all the five symbols on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From the engraving &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wall earlier, you will want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;approach each individual screen in order of the symbols &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their corresponding number&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://Shapedinmexico&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ shapedinmexico&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com] the first screen you should enter is the symbol &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a wave curling upward, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second screen is &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;symbol in a C shape with an open dot in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle. Enter all five screens in order, and then a cutscene should occur, and an afterimage will appear in front of &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&lt;/ins&gt;&#039;ll &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragonbone Flower to condense&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take one real-time day, or whenever &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game resets &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new day in your region&lt;/ins&gt;. Approach the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragonbone Flower again when the time has passed&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragonbone Orb to complete &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;ll receive 30 Primogems &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 Hero&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro Sub-Dps, Fischl plays a great part in any team that requires Electro application or off-field damage. She is particularly popular for Taser and Dendro teams while also being useful as a Superconduct enabler for Physical te&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because of how Thoma&#039;s Elemental Burst &lt;/ins&gt;works, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he is a &lt;/ins&gt;good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shielder or Sub-DPS option for characters like Yoimiya or Kamisato Ayato if other options like Zhongli or Xiangling are unavailable&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;example&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thoma&#039;s Burst protects Yoimiya from damage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interruption, while Yun Jin&#039;s Burst increases &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yoimiya&#039;s Normal Attacks&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Xingqiu provides additional Hydro damage as well as a few Vaporize reactions. You could &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replace Yun Jin with Yelan if available to deal lots &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hydro damage with Yoimiya&#039;s normals and make &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Recharge of both Hydro characters much eas&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Noblesse Oblige won&#039;t benefit Chongyun&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge amount&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will provide a valuable buff to his team&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lot of Chongyun teams, there may be a better unit to use Noblesse Oblige on such as Bennett * *&lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Noblesse Oblige buffs do not stack&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The 2-Piece passive will &lt;/ins&gt;increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the wearer&#039;s Elemental Burst DMG by 20%&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the 4-Piece will provide &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20% ATK buff to all party members after using an Elemental Burst , which lasts for 12 seco&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Susana36F2987</name></author>
	</entry>
	<entry>
		<id>https://redrum-wiki.de/index.php?title=Genshin_Impact:_Thoma_Best_Builds_Weapons_Teams&amp;diff=3996&amp;oldid=prev</id>
		<title>SabrinaCamden8: Die Seite wurde neu angelegt: „&lt;br&gt;Engulfing Lightning will be strong on a 4-Piece Emblem of Severed Fate build Thoma and will help a lot with his Energy Recharge. At level 90, the Base ATK is 608 , and it has an Energy Recharge Sub-stat of 55.1%. The passive will increase ATK by 28% of their Energy Recharge over the base 100% . This bonus can reach a maximum of 80%. It will also increase Energy Recharge by 30% after using an Elemental Burst. Engulfing Lightning is the signature weapon…“</title>
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		<updated>2026-07-05T10:29:45Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Engulfing Lightning will be strong on a 4-Piece Emblem of Severed Fate build Thoma and will help a lot with his Energy Recharge. At level 90, the Base ATK is 608 , and it has an Energy Recharge Sub-stat of 55.1%. The passive will increase ATK by 28% of their Energy Recharge over the base 100% . This bonus can reach a maximum of 80%. It will also increase Energy Recharge by 30% after using an Elemental Burst. Engulfing Lightning is the signature weapon…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Engulfing Lightning will be strong on a 4-Piece Emblem of Severed Fate build Thoma and will help a lot with his Energy Recharge. At level 90, the Base ATK is 608 , and it has an Energy Recharge Sub-stat of 55.1%. The passive will increase ATK by 28% of their Energy Recharge over the base 100% . This bonus can reach a maximum of 80%. It will also increase Energy Recharge by 30% after using an Elemental Burst. Engulfing Lightning is the signature weapon of Raiden Shogun and is available on weapon banners run beside &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Energy Recharge will be an important stat to build on to make Beidou&amp;#039;s Elemental Burst readily available. Depending on what weapon you choose for her, though, we suggest going with ATK for Sands of Eon instead if you already have high Energy Recharge. CRIT Stats will be important for Beidou&amp;#039;s damage as well, and HP can be used to build up her shielding capabilities from her Elemental Sk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A 2-Set of Viridescent Venerer will give Jean an Anemo DMG Bonus of 15 percent. Its 4-Set will increase her Swirl DMG by 60 percent. It will also decrease the opponent&amp;#039;s Elemental RES to the element infused in the Swirl by 40 percent for 10 seconds. This artifact set is the most ideal for Jean as it will increase the damage from her Swirl Reactions, which in turn will support the rest of the team greatly. It will also add on the bonus of depleting the opponent&amp;#039;s Elemental Resistance to increase the team&amp;#039;s overall damage even further. When picking out the main stats and substats for each piece, here&amp;#039;s what you should cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As an Anemo Support, Jean can easily fit into quite a few different teams, especially ones that consist of Electro, Pyro, Hydro, or Cryo. These are the elements that can be buffed with her Swirl Reactions. With this in mind, here are some of the best teams for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a 5-Star Anemo character , Jean can easily fit into the shoes of a Support team member. She can buff everyone&amp;#039;s damage through Swirl Reactions, and provide healing to keep the team alive on the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Freedom-Sworn will give Kazuha a base increase of 43 to his Elemental Mastery. Its Bonus Skill will increase DMG by 10 percent. When Kazuha triggers an Elemental Reaction, he will gain a Sigil of Rebellion (once every 0.5 seconds). This triggers even if Kazuha is not on the field. Once he reaches 2 Sigils, they will be consumed which grants all nearby party members 20 percent ATK and 16 percent Normal, Charged, and Plunging Attack DMG for 12 seconds. Once triggered, you gain no Sigils for 20 seconds. In the Support role, the Freedom-Sworn should be your top choice as it will give your team a powerful b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Xiangling is unavailable, Thoma can be played as a Sub-DPS to vape teams using Emblem of Severed Fate. The 2-Piece bonus increases Energy Recharge by 20%, but the set shines at its 4-Piece bonus, which increases the wearer&amp;#039;s Elemental Burst DMG by 25% of their Energy Recharge , reaching a maximum of 75% bonus DMG. Thoma is a very Energy-hungry unit, so this set is really useful to have for Energy while also increasing the DPS from his Elemental Bu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Xiphos&amp;#039; Moonlight will give Kazuha a base increase of 36 to his Elemental Mastery. Its Bonus Skill will allow an effect to trigger every 10 seconds: Kazuha will gain 0.036 percent Energy Recharge for each point of Elemental Mastery he possesses for 12 seconds, with nearby party members gaining 30 percent of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even when Kazuha is not currently on the field. Xiphos&amp;#039; Moonlight is sure to keep everyone charged and ready to go with its buff to Energy Recharge. Its a great way to give Kazuha&amp;#039;s team members a little bit of energy while also increasing his Elemental Dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The combat is bold and dynamic, much like Genshin Impact&amp;#039;s. The use of different weapon archetypes as well as elemental effects are also similar. Few Nintendo Switch players have missed out on Breath of the Wild, but fans of the anime action RPG who haven&amp;#039;t taken the plunge yet absolutely sho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next, you&amp;#039;ll want to head through the small gap in the wall. In here, there will be an entrance on the left you&amp;#039;ll want to pass through. Approach the Day-Night Switch Mechanism to change it to Evernight, and then jump through the opening in the ground. Follow the path up the stairs until you reach the top, and then turn left where you&amp;#039;ll find an afterim&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gilded Dreams works well on Thoma in Burgeon teams, and being coupled with Deepwood Memories gives its domain good farming value. The 2-Piece of this set gives the equipped character +80 Elemental Mastery, and the 4-piece will give an additional 14% ATK for every character of the same Elemental type in the party, while also giving a 50 Elemental increase for every character of a different Elemental type in the pa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s also the option [https://Shapedinmexico.com/ navigate to this website] receive Flower Fairies through a gacha system. Fairies have different skill sets to decide from, so it&amp;#039;s imperative to choose and strengthen them wisely. Fairies are like most pet systems in similar games (a concept still absent from Genshin). This is also how players increase CP, much like Ni No Kuni : Cross Worlds&amp;#039; own system. The title only suffers as a result of its simple quest system and very grind-heavy progress&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SabrinaCamden8</name></author>
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